Yesterday, 06:12 AM
Wars of Honor
Wars of Honor is a concept whereby RSI"s programmed, automated acquisition of peace treaties via overreliance upon a character-based system of negotiated peace shifts players away from this reliance upon characters in favor of reliance upon players, much as is the case with how formal alliances in Hyborian War work, already - minus the dependence upon in-game intent to ally declarations.
In Wars of Honor, it is the players and not their characters who hold all of the high cards. Players (and game organizers) who choose to embrace Wars of Honor are then able to use their characters for things other than negotiating peace. The glue that binds in Wars of Honor is the honor of the players, themselves. Peace treaties don't get rammed down players' throats, when they are fighting a War of Honor.
The duration of wars is determined by and agreed upon by the players,themselves, who are party to a War of Honor. Don't want to get trapped in a forever war? Then a War of Honor may be right up your alley. Prefer just a few turns worth of war, instead of a long, drawn out, protracted war? Wars of Honor have you covered. Not got any good diplomats to secret your kingdom from the ravening hordes of another kingdom's armies? This, too, isn't a problem when a War of Honor is being fought by players and their kingdoms in Hyborian War.
In Wars of Honor, players can ask for - and expect - quarter. Wars of honor provide a more idealistic approach to waging war in the Hyborian Age. Long time players of Hyborian who hate - nay, utterly despise - the way that peace treaties bog everything down, turning Hyborian War into Hyborian Peace, could do a lot worse than embrace Wars of Honor. In a War of Honor, you never have to worry about gelling a peace treaty slapped upon you - though truly honorable men can even choose by mutual agreement to give their enemy an agreed-upon opportunity to send one or more characters a chance to attempts the negotiation of peace via the old method. But Wars of Honor do not force that, and players are free to forego peace treaties, altogether.
Wars of Honor, however, embraces a more civilized and gentlemanly approach to waging war in the Hyborian Age. Not everyone in a game of Hyborian Warm, however, might have openly proclaimed that they would be waging a War of Honor. In those cases, the barbarians may well still find their way to your kingdom's gate. Against the truly barbaric who do not adhere to a gentleman's code for the conducting of wars, you may well be forced to resort to embracing peace treaties in raw form, yet again.
That other kings and queens, emperors and empresses, and other assorted rulers of nations lack the civility that only a true gentlemanly statesman brings to the table, and consequently, lack the self-discipline and the good sense to embrace a more orderly approach to the waging of war, is no reason for you and others of a like mind to not set a better example - the proper example.
If your honor is intact and you possess it in abundance, then you need not lie at the mercy of unforgiving peace treaties. A golden age of civilized warfare awaits any and all who place honor above all else as the polestar by which their lives - and their wars - shall be guided.


